![]() To create a game experience, The Sandbox users need ASSETS which are voxel models made by artists for The Sandbox using Vo圎dit. Vo圎dit is a user-friendly software that allows users to create, rig, and animate voxel-based NFTs. Three main products define The Sandbox’s functionality. Core products for gaming experiences and the production of User Generated Content (UGC) The most valuable benefits of The Sandbox’s infrastructure are security, digital ownership, and interoperability. An S3 bucket is used to store the asset of the artist before they get minted.” “In terms of blockchain integration, we have a traditionally backend running on the cloud (currently using AWS) to support our web frontend. The platform’s architecture is composed of several components, as the company’s whitepaper explains: In the Sandbox metaverse, players can build, own, and monetize their gaming experiences using the platform’s utility token, SAND. The Sandbox is built on the Ethereum blockchain. Celebrities and brands using The Sandbox.Tokens that are driving the economy in The Sandbox. ![]() Core products for gaming experiences and the production of User Generated Content (UGC).In the coming months we’ll be revealing more about future social games and Ubisoft’s digital gaming strategy. Ubisoft is glad that our fans have been so enthusiastic about our initial social games, and they can expect a lot more to come, even including some based on Ubisoft’s brands like Ghost Recon. Plus, in the coming weeks we’ll be adding more quests and workshops so players can further customize their towns.Ĭan you tell us anything about Ubisoft’s future exploits on Facebook? Any new games coming up? The long journey to Smurf that potion will bring players to wondrous new settings like a mushroom forest, snowy mountains, and more. Following the storyline of the game, players will be working hard to help Papa Smurf create a special potion. We have a lot of exciting updates planned for the game which should keep our fans very excited. How do you plan to support the game going forward? What updates can fans expect? We are also aiming for more a role playing type of experience as we give the player an avatar so they can actually play as a Smurf, interact with other Smurfs, and complete quests to move through the story. For the The Smurfs & Co, the core experience is to build a city with friends, whereas Smurfs’ Village is more of a solo experience centered on farming. Were you at all worried that the style and gameplay of The Smurfs & Co would clash with the mobile game Smurfs’ Village, which offers a similar experience?įrom the very start we were focused on delivering a compelling online social experience. In addition to the buzz from the movie, Ubisoft will consistently release new content and features for The Smurfs & C. While the movie is immensely popular and has done an amazing job to promote the brand, and drive interested fans to The Smurfs & Co, the classic Smurfs have been going strong for decades, and we expect that trend to continue. We’re also seeing that The Smurfs & Co is a game that parents are playing with their children too, which makes The Smurfs & Co a delightful family experience as well.ĭo you think the momentum of the game will be able to continue as the buzz around the film dies down?ĭefinitely. It’s something that can be enjoyed by all age groups and delivers a very nostalgic experience for those players that grew up with our blue friends. The Smurfs is a very well loved and cherished brand that resonates well with the core demographics of casual gamers on Facebook. ![]() Why do you think The Smurfs & Co has managed to buck this trend? What is it about the Smurfs brand that has made it so enduring? Licensed games don’t tend to have the best track record on Facebook. For example, one of the quests in The Smurfs & Co actually gives fans of The Smurfs movie an “Outdoor Cinema Workshop” for free, and we have more promotions on the way. It was a goal for the development team to release The Smurfs & Co game in time with the movie both to catch the Smurf buzz (Global Smurfs Day, Smurfs Week, and the release of Ubisoft’s Wii and DS titles), and also because we had the opportunity for some interesting cross promotion activities with the movie. The Smurfs & Co is based on the comic book series, but was released around the same time as the new feature film. We decided to talk to Ubisoft’s Samson Mow, executive producer on The Smurfs & Co, to learn more about the game and just why the Smurfs are so darn popular. First there was Smurfs’ Village on iPhone, and then The Smurfs & Co, which recently launched on Facebook. What is it with the Smurfs? They’ve been around for seemingly ever, and then out of nowhere they become a huge force in gaming.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |